Every board game starts as a pile of paper. Kaladorn started as a map: a continent split by a river of lava, with frozen mountains in the north and deserts in the south.
The map
The board is 60 × 90 cm, divided into hexes. Areas such as the Forgotten Ruins or the Swamps of the Dead are groups of hexes with their own rules, and quests send heroes across them.
Time on the border
The border of the board doubles as a time track. Each round the active player rolls a die and moves the golden sun that many days; marked days trigger events for everyone.
In the next diaries: the components, the first playtests, and what changed because of them.
